

- #ROCKET LEAGUE PRO PLAYER CAMERA SETTINGS PROFESSIONAL#
- #ROCKET LEAGUE PRO PLAYER CAMERA SETTINGS SERIES#
For this setting, you’re best off choosing the one you like most. While there is relatively minimal variance in the pro’s settings, there are some significant outliers that perform just as well regardless. It has the lowest real impact on your vision of the match, thus it’s main purpose is simply a camera angle you’re most comfortable with. This is likely the most subjective setting of them all in terms of game performance. While it generally doesn’t have a significant impact on your view, not even compared to the Height setting, it is generally best to keep around the -3 to -4 range as the professionals tend to agree on. Playerįunctioning very similarly practically to the Height setting, the Camera Angle setting gives you a slightly different angle of view depending on where you end up setting it. If you’re comfortable with a higher or much lower height setting, it will not have a noticable impact on your performance. It has little effect on your vision of the match, and it’s more of a matter of where you want to see your car situated from. While there is minimal variation among the pros, Height is a highly subjective setting. It can be brought a bit lower or higher, but generally that’ll be the best to keep an ideal view. Generally, pros tend to keep the camera height so it’s just a little above your car, at a solid 110 or so.

This is not quite as relevant as the prior settings, but as per usual setting it to a poor number can end up severely hampering your ability to see what’s around you. The Height setting determines exactly how far above your car the camera sits. However, due to the consistency of results among pros, it’s best to keep in the general range that they also keep to. Differenciating where personal preference is better or following the standard is better is important. While it is important to keep it high, it’s good to prioritize the level of distance that feels just right for you. This is a more subjective setting compared to FOV as distance is not directly correlated to how much you see. For this reason, the most agreed upon camera setting by pros for Distance is around 270, bringing you a solid distance from your car while keeping it just close enough to keep your own view of it consistent.

This is very similarly important to the FOV, in that not having proper Camera Distance can end up blocking important visual information to need to keep your eye around the stadium. The Distance determines the exact distance of the camera from your car.
#ROCKET LEAGUE PRO PLAYER CAMERA SETTINGS PROFESSIONAL#
We’ll be displaying the settings from the top professional Rocket League players from the around the world for each individual setting, so you know that these settings are not only functional but incredibly effective at the highest levels of play. Regardless of what you think you might be easier, it’s likely better to shift higher. Because there is such a wide agreement among the pro players, and that seeing more of the field is inherently a much bigger advantage, it’s worth consideration. While most of the camera settings in the game can be upto personal preference to a degree, the FOV is much less so. As a result of a bigger view logically meaning you have a much better of what’s going on throughout the game, maxing out the setting at 110 ° is your best bet, and is the setting agreed upon by most pros. The higher your FOV, the bigger your view of the entire stadium and everything around you. Your Field of View (FOV) is one of the first options you choose in the menu, and is possibly the most important of them all. The options menu in Rocket League Camera Setting For Field Of View – 110
#ROCKET LEAGUE PRO PLAYER CAMERA SETTINGS SERIES#
If you want to gain a real competitive advantage and bring your Rocket League game to the next level, following the camera settings listed here will bring you exactly that, outlining the ideal settings to keep for PS4/PS5, PC, Xbox One/Xbox Series X and Nintendo Switch.
